The goal of this guide is to find all the possible combo tiles, any help with that greatly appreciated
1. Rocks
- 3×3 Rocks (you can add Mountains to it, but generally, mountain cards should be saved to use without spending them on the Mountain Peak) will make a Mountain Peak. It gives a massive HP boost but also spawns Harpies
- every 10 rocks or mountains a Goblin Outpost will spawn
2. Meadows
- Meadows placed next to anything = Blooming Meadow, which heals 3HP instead of 2 each day, it also gives you more resources
3. Village
- Village + Vampire mansion = Ransacked Village – Spawns 4 Ghouls each loop for 3 loops, after that transforms into a Count’s Lands, restoring more HP and giving you better rewards for quests
4. Swamp
- Swamp + Goblin outpost = Goblin lookout post, they add goblin archer to fights near the outpost, he can’t be killed as he’s a support unit.
- Card synergy – Placing Swamp near Vampire Mansion will turn Vampire’s heal from lifesteal into damage making them easier to kill.
5. Treasury
- Treasury will spawn random resources after placing a tile next to it, surround it with tiles to open the treasury and get a nice pack of resources, be careful though as Empty Treasury spawns Gargoyles
6. Battlefield
- 2 Battlefields placed next to each other will create bloody path, it will start spawning blood clots
7. Grove
- Place a Blood Grove next to a Grove, then use Oblivion on a Grove to create a Hungry Grove tile – It kills enemies that have 20% hp left but ocassionally attacks hero for 17HP
- Place a Vampire Village next to a Grove to start spawning Blood Golems – CREDIT, Kajiya Thank you!
8. River
- Create Battlefield next to it to create a Shipwreck – It spawns Chests and Sirens
- Place a Road next to it to create Reeds, they spawn Fishmen
- Place next to Sand Dunes to upgrade them
9. Forest
- If you place a Storm Temple down, then a Forest or thicket in the path of the Storm Temple, it turns into a burned forest, that gives you .5 magic damage each.