Cloudpunk – Walkthrough and Guide

Cloudpunk - Walkthrough and Guide

Read a detailed guide to the game Cloudpunk. We tell about what you need to do here and how to get through all the plot tasks.

Your first day has begun. Listen to the dispatcher and fly to the indicated place. There is a parking zone (you will see the letters P) to the left of the entrance to the warehouse. Land and press E when a prompt appears on the screen. After parking, go inside the warehouse and collect the cargo. Listen to the dispatcher and fly on. When you get to the desired area, follow to Erwin. He needs to deliver the goods. This time the parking will be away. Look for a zone with 5-6 places for cars. Park and run to Erwin. Give him the package. The first order is completed, for this you will receive an achievement!

Fly for the next package. Find a parking space and run to the warehouse. To get to the warehouse employee, you need to turn into the lane on the right (no need to go around in a circle!). Pay attention to the “blue books” – these markers indicate different items that you can pick up. Do this if possible.

TIP. WHEN VISITING ALL LOCATIONS, BE SURE TO COMMUNICATE MARKED CHARACTERS AND COLLECT ITEMS (BLUE BOXES / BOOKS). ALL CHARACTERS WITH WHICH YOU CAN TALK WILL BE SIGNED. ALSO ON THE MINI MAP THEIR HEADS WILL BE SHOWN. IN COMMUNICATION WITH CHARACTERS YOU CAN EVEN GET NUMBER OF ACHIEVEMENTS.

Fly on and pass the package to the butler. Collect items along the way. Having done this, return to the transport and listen to the dispatcher. Get to the indicated place and talk to the guard at the barrier. So you will pass the test. You can go right to find a man named Ralph. In communication with him you will receive an achievement. You can also go left, through the tunnel, to be near the warehouse from where you took your first package. There is a bandit nearby. Talk to him and get an achievement.

Chat with Camus, which the system will boot. Then the dispatcher will contact. Go to the indicated place, follow the marker and talk with Camus. There is a garage nearby, and inside you find a box. Pick it up and go to your transport. Talk to Camus and the dispatcher. You will need to make a decision, the consequences of which will become known much later. So, either drive along the green marker to deliver the cargo with clockwork to the destination, or follow the blue marker, park and discard the cargo.

Having done this, you return to the car and fly to the indicated place for a new package. Along the way, you can refuel to get an achievement. Arriving at the right place, get to LifeCorp Industries and talk to the employee at the entrance. He will says the code. Go right and enter the hotel. Once on the roof, interact with the red tunnel on the left. Enter the code shown in the upper right corner of the screen. When you reach the next zone, look around and pick up the package.

Side task. Do not rush to leave! If items were collected, they could find refrigerant. If this thing is available, go to the far left corner, in the depth of the screen, and you will see a broken elevator. Apply refrigerant to it to repair and go up. Talk to seller Joe Ham at the top. He will talk about a crazy elevator. Go left and get to the blue marker. Talk to the elevator. He will agree to transport people with ramen. Report this to Joe to get two achievements at once.

Get to a new place and chat with Evelyn, who stands near your apartment. She will ask you to find a punch card. Enter the apartment and pick one of the cards from the floor. You may have found punched cards before. Now you will be asked to find all the lost punched cards – 20 pieces. Look for the blue boxes on the minimap and collect items! Among them will be punch cards. Enter the apartment and talk to Camus. You can buy something for the house. Go outside and fly to Cloudpunk headquarters. Pick up the package and follow to a new place. From now on, a speed booster is available to you. Fly on the “yellow wrench icon” and park at the workshop to repair the car and buy a speed booster. Press E in flight to activate acceleration.

When you get to the club, talk to the bouncer. Then buy a Sokk from a dealer nearby and give him the drug. Go inside and give Lomo the package. Go outside and follow to the indicated place. Park in the garage and chat with Emith to get a drive converter. Having done this, you drive to the race start site. Unfortunately, they have already begun. Big Joe broke. Fly on the marker.

To be continued…

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