At the beginning of the game, choose the difficulty level. After the cut-scene, move along the marker. There is nothing complicated in the prologue.
Having got to the Enterprise 3826 and picking up an ax, go along the marker and kill the enemies. Open the toilet cubicle and watch the cut-scene.
What The Fuck Have I Gotten Myself into?
Approach the door – you need a valve. Turn around and climb up the boxes. Find the valve and the first device. If you collect all the devices, you will get an achievement (read in separate guides). Go back and open the door with a valve.
Wanted Dead or Leave: Viktor Petrov
Let’s go ahead. You can save in the room on the right. Kill the first enemy using the prompts on the screen. Search the premises. Press F to collect all resources. Kill enemies in the corridor and examine the door on the right. You need to unlock the “Shock” skill.
One More Hurdle
Pass through the door at the very end and watch the video. Dodge to the side when the black laboratory assistant will shoot at us from the laser. Attack him, dodge, repeat. Don’t forget have a shotgun.
Wanted Dead or Leave: Viktor Petrov (continued)
Break the first lock. Click with your finger to push all the elements. After each click, the light bulb will change direction (clockwise or counterclockwise). You need to push all the elements. With each retracted element, the light bulb will move faster. Go ahead and study the Eleanor machine gun. Here you can craft, improve weapons, unlock skills. Get the “Shock” needed to open that very door. Go out into the corridor, the elevators are de-energized.
Not so Fast, Major
Pass through another door and inspect the castle. You need a special key. Go back and go up. Destroy enemies. Surveillance cameras will appear on the walls. They can be disabled with Shock or simply destroyed with a weapon. Find the key in on the table the room on the left. Go back and open the door.
Interact with any piece of the puzzle on the wall on the left. Rotate the elements so that the blue beam falls on the blue lamp, and the red beam falls on the red ones. The lasers themselves are on the right. See screenshot below:
Use any elevator. Shoot the Shock at the batteries above the door the marker points to.
Wanted Dead or Leave: Viktor Petrov (continued)
Clean the corridor and move past the trolleys. Jump into the polymer substance and swim in the other direction. Look at the castle. You need a graphic key. Open the huge door by shocking the batteries from above. Move along the left wall and find a piece of paper with a key. Return and enter the code on the lock. Launch the funicular and sit in it.
Kill the enemies and jump onto the yellow bar on the wall to the left. From it jump to the right and so on to get around the pit. We are not in a hurry, so as not to die because of a huge worm. Make our way into the last hole on the left. There is a corpse in the room. You can communicate with these corpses, and if you talk to each one, you will get an achievement. Climb into the hole in the wall on the upper right and climb to the end.
Jump into the tunnel, go around the funiculars and go to the station. Save and exit through the door on the left. Follow the marker, use the vending machine to unlock a new skill. Leao (Shift) pass through the lasers. Go down and watch the video.
In Hot Pursuit
Destroy all enemies and look around. Open the door, you need a special item. Go down and climb the stairs on the other side. Find a hole in the wall in the room and climb through the ventilation into the next room. Immediately break open the lock on the left. There is Makarov pistol on the floor. Take a candle and carry it to the door. When you approach the slot, the candle will automatically be installed in it.
Move past the loaders. When the loader lifts the boxes, pass under them. Go down and find the polymer on the left side. Jump into it and move through the polymer to the other side. Behind the rack opposite will be the enemy. Immediately kill him and select a capsule with lunar soil. Find a room with a puzzle in the far part of this hall with shelves. You need to install three capsules with lunar soil. There is one at the beginning of the hall.
Having installed the first capsule, pass into the polymer from the side. In another part of the room, the Electro drawing is unlocked. Energy weapons, unlike conventional ones, do not require certain ammunition. You need energy that accumulates when using the rest of the weapon. Take the second capsule with lunar soil from the vending machine and climb through the ventilation in the wall. In the ventilation you find the third capsule with lunar soil. Go back, moving further along the ventilation, and install all the capsules.
Go to the warehouse. Kill enemies and move the only route. Go up the elevator, move to the marker. Jump over to the building in front and with the help of a cable go down to the desired polymer. If you fall down, just have to break open the right door.
How to break open doors with colored dots
Everything is very simple – three slots from the bottom can be swapped. Move the colored points there and change their positions until the points, when rotated, coincide with the same colors on the elements in a circle. If it doesn’t work, move away from the door and interact again – the puzzle will change.
Go down through the polymer and go to the corner where you find the corpse of Petrov. Be sure to take a candle. Break open the door (the candle can be left in place for a while) and return to the common room. Install two candles on the columns in the center of the hall. You found one candle at the corpse of Petrov, the other must be pulled out of the cell by the door, where you parted ways with Petrov in the cut-scene.
In an Overgrown Park…
To get out of the Vavilov complex, you will have to find four flasks in different workshops. Wait a bit for the door to open. Pass through it. Flasks in this wing can be taken in any order. Move along the corridor to the right, to the Hot Workshop.
They want to make a green Mars
Climb the stairs, go through the hole in the wall and go down the flights of stairs. Kill enemies and inspect the room.
Into the Fire
Three boilers need to be cooled down. On the right there is a container with blue spheres. Take one and take it to the receiving device in the next room. Return to the hall with hot boilers. Use the F key to move the sphere over the glass tubes. Cool any cauldron, then repeat this with all 3 cauldrons. Enemies will spawn between each successful cooldown.
Rise along the stairs, go along the marker into the hall. Use the pallet on the cargo lift to get to the flask with heat-resistant polymer. In the center you rise along the inclined panel and jump into the pipe. Install the flask in place.
Go to Algae Workshop. Move along the marker and kill new enemies. Open the doors by pressing the red buttons. Clean the long corridor and solve the puzzle. Rise up in a huge hall and take the capsule. Jump over to the other side (Shift to dash in the air) and install the capsule. Having done this, rise to the control panel through the polymer. Launch the platform with the red button. Driving past the controls, charge them with Shock (V key). Flying drones will gradually appear. Destroy them.
Restart. Jump over to the platform on the right (when yours stops). Kill two enemies and solve the puzzle on the wall.
Continue to move. When all the elements are charged, go down and wait.
Everything Illuminated. Take the flask and take it to the right place.
Pass through another red door into the right wing from the hall with the Birch. There is only one way to go, to the right. Move aside with the help of telekinesis (key F) the shutters. You find ventilation in the back room. Clean the room from monsters and move through another ventilation. In the hall with animals, turn the valves so that they are all turned clockwise. If you turned the valve counterclockwise (to the left) during the interaction, then interact with it again. All animals must die.
March of Flowers
Before doing anything, we recommend clearing the entire hall from enemies (plants). Climb up and solve the wall puzzle.
After that, press the red button. While the flask is filling, just kill the enemies. In which case, start the valves on the ceiling with “Shock”. Pick up the flask and move along the marker. Go down the pipe, kill the enemies in the corridor. After opening the door, watch the cut-scene.
As You Sow, so Shall You Reap
Go forward and to the left. For now, move along the marker until you see a large yellow can on a flatcar. Go up next to the yellow tank, up the stairs. Jump onto a rotating wagon with plants, from it – onto a visor above the aisle. From there jump to the bridge near the wall, where there is a plant that lets enemies in. Jump on the platforms to the control panel near the suspended wagon with plants. First, press the big round button to rotate the platform.
Press the up arrow to move the car forward. Jump back and to the left. The platform under you will probably collapse, but pay attention to the wall – you can climb the yellow beams. Turn the platform and move the wagon with the yellow tank to the right. Jump to the other side, go along the corridor and get along the rotating car to another console. Turn the platform using the remote control and push the car forward. Return to the previous hall and use the other console to push the car further. In general, everything is simple here – you need to return the car back. Let’s watch the video. Last flask received! Kill enemies and return back.
Run For You Life
Install all the flasks and leave the “Vavilov” on the elevator.
Breath of fresh air
Go outside. Learn a lot of new things. Search buildings (optional). Go to the gate, they are locked. Move along the marker and stand on the platform to climb up. Trying to connect to Volan.
Go down and go to a meeting with Granny Zina. Communicate with her.
SDC-2 Volan Cheatsheet
Return to the Volan and connect to one of the cameras at the gate. Turn to the gate and open them with remote access.
Get to the express train by car and communicate with the robot inside the train. You need a pass.
At the bottom right there is a corpse with a ticket. Kill the black lab assistant and take him. If you bring this ticket, the robot will refuse. Go to the post office. Go from behind and use the polymer to climb up. There will be a corpse with a monthly pass. Move further by train.
The Brave New World
Follow to the indicated place. The gate will be locked. Use the Shuttlecock (Volan) on the left, switch to the camera and open the room near the water, at the end of the pier. Use this room to lower the flying device “Griff”. Run to the “Griff” and cling to the yellow pipe. Slide down the rope. Defeat the Hedgehog. You can raise columns from underground (with remotes) and force the Hedgehog to crash into them (deals damage). To avoid flying projectiles, stand still and just look at the Hedgehog. After the shot, we dodge with a jerk to the side.
Go down, move the right mirror to the right with telekinesis (F key). You are trying to move the left, but something is stuck.
A Glass, Darkly
Go down, shoot the shocker at the ceiling with batteries to change the polarity, and climb up the ledges. In the second room, shoot at the floor and jump forward twice. Shoot again, jump forward and to the right. Shoot at the ceiling and jump to the passage.
Solve the puzzle, and to open the next door, find a riddle on the floor. As always, you need to rotate the rays correctly. Jump down, because the door is locked. Use ALT to find where the wire leads from the door. Adjust the panel as it should and from the load near the loader you jump onto the ledge. Shoot at the ceiling to go up to the puzzle. Solve it and go through the door.
Do the same in the next room. It will be a little more difficult, but in general it is easy to manage. Solve the floor puzzle and go inside the complex. Find the robot Tereshkova and interact with her. Need a hand.
Go along the marker and get into the next room through the ventilation. Open the door on the right, take away the hand and kill the robot waiter. Return and open the big door.
Made in the USSR
After talking with the robot, find a radio receiver under the counter. In another room, attract the hammer from the raised hand on the statue. In the third room, you need to stand on the scales on the left and pull the flower pot. Give all three items to the robot and move on. Let’s interact at the bottom. Go down and inspect the torso of Clara’s robot.
She Sells Moustache on a Seashore
Four doors will become available.
The Major, The Witch and The Warehouse
Pass through the door on the first floor. Move along the marker, break open the door and kill the enemies. Turn the room so as to go forward. At the bottom, rotate the room so that another remote control appears inside it. Turn so that there are file cabinets in front. On them it will be possible to jump on the stairs. Return to the first console and make a passage to the file cabinets. Climb up and kill the enemies. Rotate the puzzle so that there is a doorway in the floor. Jump down and climb the ledges with yellow paint. Turn the puzzle with the red valve and climb up the yellow pipe. Destroy the robots and take the hand. Return to Clara.
Go through the door on the second floor. Clean the hall and interact with the remote control. This is a snake game. Control the red snake and collect all the blue elements. Having received a hand, you kill new enemies and return to Clara.
Pass through the door on the third floor. Go down into the hall and kill Ivy. It is best to use melee weapons. Return to Clara.
Uneasy Lies The Head That Wears A Crown
Pass through the door on the fourth floor. Clean the room. First of all, run in a circle and destroy the plants on the walls. Break open the door and find a hole in the floor. Clean the hall, break open the door lock and use the elevator. Outside find a reservoir and a polymer. With the help of the polymer, you rise up. Climb along the yellow beams, enter the control room and continue to climb. At the top, solve a familiar puzzle. Go back down and go back on the elevator.
Clean the room, activate the control panel and climb up the plane. Solve the puzzle with a large layout of the building. You need to move the ball to the left, where there is a hole. Nothing out of the ordinary, but not exactly comfortable. Go down and pick up the item. Find a platform near the console and jump over the clouds and the puzzle to the other side. Collect Clara and watch the video.
During the vision, go forward, climb the plane. Look at our feet so as not to stand on a trembling platform, otherwise the rockets will push us down. You need to get to the very end on top.
Bug in the System
Having risen on the elevator, take the car and drive to the center of Sechenov. Go inside and inspect the door. You will open one of them as standard. The other is opened with a cookie key. Go outside and climb onto the roof of the building to find this item. Pass through the door and watch the video.
Show must go on
Drive along the marker and kill Belyash in front of the entrance to the theater. Go down.
Petrov of Opera
Go down and watch the cut-scene. Kill the enemy and clean the corridor. I’ll have to deal with Ivy. Then you break open the lock and climb through the ventilation. Solve a simple puzzle on the wall in the basement and take the elevator to the top floor. Follow the marker and jump down.
Sealed with Seven Seals
Kill everyone, in the hall with the stage you go up to the second floor and solve the puzzle on the wall. Interact with the microphone and start the performance. This will be a long fight. Just kill all the enemies and take the sphere.
Ascending The (Gallows) Stage
In the corridor with ballerinas, press the remote controls and choose the right poses so that the shadow of the ballerina kills the corpse. In total there are four pedestals with ballerinas. It is not hard. Pass to the main stage, watch the video, pick up the head, pick up the flask from the drone and kill Natasha. Rise along the wreckage to the right and leave the theater.
Go to the indicated place through the bridge. It is best to stop on the bridge and kill the enemies. Having reached the building, go inside and in the back room we are looking for a descent to the basement.
Go down the elevator, clean the entire floor and go down. You do the same. The main thing is to destroy the flowers on the walls as soon as possible! Continue to move and find a red valve in the basement. Turn it, go back up the stairs and go down. Swim on the water under the gate and get out upstairs. Kill all enemies in the hospital and inspect the door. You need a cookie key. Where Ivy appears (in the center of this hall), take out the key from the closet.
Open the door, kill one more Ivy in the room with loaders and we rise above. Continue to follow the marker. Just destroy the opponents and break the locks on the doors. Watch the cut-scene. Move through the ruins in a vision. Go upstairs, along the stairs around the elevator and jump onto the beams on the wall. Climb to the left, up and jump to the left. Leave the complex.
Follow to the lighthouse and destroy Rosa. Once inside the lighthouse, we go down and sit in a chair.
Full Bottom / An Inconvenient Truth
Speak with Filatova and follow her. Find three bobbins (alternately). One will be nearby, for the other two you will have to climb the stairs to the left and right at the entrance. After the conversation, go up the elevator. Crawl through the ventilation until find the exit.
Ending 1 – Good Ending
After a conversation with Granny Zina, refuse to kill Sechenov.
Ending 2 – Bad Ending
Agree to kill Sechenov, go into the building and go up the elevator. First, fight with one twin, then with two at once.